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Olympus Game Engine

A graphics engine written in C++ using OpenGL and includes physically based rendering, deferred rendering, shadow mapping and more!

C++ OpenGL

A graphics engine written in C++ using OpenGL. Created to learn and explore the concepts of computer graphics. Current features include:

  • Physically Based Rendering
  • Deferred Rendering
  • Shadow Mapping
  • Dynamic Resource Manager
  • Normal/Parallax Mapping
  • HDR
  • Integrated GUI
  • Particle Effects
  • Model Loading
  • Physics Engine (Bullet Physics)
  • SSAO
  • Billboarding for plants and trees

#Screenshots

#Physics Engine Demo Videos

Watch Olympus Game Engine demo video 1 on YouTube

Watch Olympus Game Engine demo video 2 on YouTube

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